Evolución, sistemas evolutivos, enfoque lingüístico, lingüística matemática, reconocimiento sintáctico de patrones, inferencia gramatical, gramáticas evolutivas, computación evolutiva, programación genética, matrices evolutivas, redes neuronales evolutivas, reconocimiento de patrones, autómatas celulares evolutivos, sistemas complejos, sistemas expertos, aprendizaje de maquinas, procesos de Markov, recursividad, complejidad, informática, sistemas adaptativos, hardware evolutivo.

 

Crecimiento, aprendizaje, pensamiento, transformación de nuestra imagen de la realidad, inteligencia artificial, vida artificial, procesos de descomposición, el desarrollo y transformación de las empresas, sociedades, organizaciones, países, galaxias y universos, vida, cambio.

 

Evolución y Educación, Invención por evolución, Sistemas Evolutivos y música, Robótica evolutiva, sistemas evolutivos de la naturaleza, generación de paisajes, árboles, nubes, ríos, etc.

 

 

www.fgalindosoria.com/eac/

Evolution and Evolutionary Systems

LINKS  to Books

 

Evolución y Sistemas Evolutivos

LIGAS a Libros

www.fgalindosoria.com/eac/evolucion/links/books.htm

 

Fernando Galindo Soria

www.fgalindosoria.com             fgalindo@ipn.mx

Red de Desarrollo Informatico REDI   www.LaRedi.com

 

 

Creación de la página  www    Cd. De México a  2 de Junio del 2001

Últimas actualizaciones  11 de Abril del 2012

 

 

Ir a

Evolución y Sistemas Evolutivos, Sistemas Afectivos y Sistemas Concientes

 

Evolución y Sistemas Evolutivos           Sistemas Afectivos             Sistemas Concientes

Matrices Evolutivas y Dinámica Dimensional

 

 

 

Go to   Evolution and Evolutionary Systems      /      Ir a   Evolución y Sistemas Evolutivos

Go to   Principal Page       /       Ir a   Página Principal

 

Go to   Links Pages         /        Ir a   Páginas de Ligas

 

FGS Papers     /     Artículos de FGS

Papers     /     Artículos

Thesis over Evolutionary Systems     /     Trabajos de titulación sobre sistemas evolutivos

Pages of peoples and organizations over Evolutionary Systems     /     Páginas de personas y organizaciones sobre sistemas evolutivos

Complementary Bibliography over Evolutionary Systems     /     Bibliografía complementaria sobre sistemas evolutivos

 

Evolution     /     Evolución

History of evolutionary thought     /     Historia del Pensamiento Evolutivo

Approaches, Methods and Tools     /     Enfoques, Métodos y Herramientas

Applications     /     Aplicaciones

Book´s     /     Libros

Events     /     Eventos

Others link over Evolutionary Systems     /     Otras ligas sobre sistemas evolutivos

 

 

 

BOOKS   /   LIBROS

 

 

Teoría y Práctica de los SISTEMAS EVOLUTIVOS, Segunda Edición, January 1, 2010

En este trabajo se presentan una serie de ideas generadas durante más de veinte años y en las que en esencia se plantea que la evolución, el crecimiento, la vida, el aprendizaje, el pensamiento, la transformación de nuestra imagen de la realidad, los procesos de descomposición, el desarrollo y transformación de las empresas, sociedades, organizaciones, países, galaxias y universos, etc., son manifestaciones de un mismo proceso general de transformación o cambio, y que existen reglas y propiedades generales que se aplican a las diferentes manifestaciones particulares. Lo anterior se podría aplicar para entender y aprovechar el comportamiento de las diferentes manifestaciones de los procesos evolutivos, mediante el desarrollo y uso de herramientas de una "Ingeniería Evolutiva". Un sistema evolutivo tiende a mejorar su interrelación con el medio y en general es "hermoso" y natural dentro de su contexto

Revisa nuestros libros

http://www.lulu.com/spotlight/smartdsign

 

 

Cosmic Evolution: The Rise of Complexity in Nature

Cubierta delanteraEric J. Chaisson

Harvard University Press, 2002 - 288 páginas

“We are connected to distant space and time not only by our imaginations but also through a common cosmic heritage. Emerging now from modern science is a unified scenario of the cosmos, including ourselves as sentient beings, based on the time-honored concept of change. From galaxies to snowflakes, from stars and planets to life itself, we are beginning to identify an underlying ubiquitous pattern penetrating the fabric of all the natural sciences--a sweepingly encompassing view of the order and structure of every known class of object in our richly endowed universe.” (FGS, Link July 4, 2010)

http://books.google.com.mx/books?id=KG2SZouhFuIC&dq=cosmic+evolution+chaisson&source=gbs_navlinks_s

 

Cosmic Evolution: The Rise of Complexity in Nature

Eric J. Chaisson

Harvard University Press, 2002 - 288 páginas

Cosmic Evolution: The Rise of Complexity in Nature [Paperback]

Eric J. Chaisson (Author) (FGS, Link July 4, 2010)

http://www.amazon.com/Cosmic-Evolution-Rise-Complexity-Nature/dp/0674009878/ref=sr_1_1?ie=UTF8&s=books&qid=1262825233&sr=8-1

 

 

The Life of the Cosmos

Lee Smolin

Oxford University Press US, Jan 1999

Description

“Lee Smolin offers a new theory of the universe that is at once elegant, comprehensive, and radically different from anything proposed before. Smolin posits that a process of self organization like that of biological evolution shapes the universe, as it develops and eventually reproduces through black holes, each of which may result in a new big bang and a new universe. Natural selection may guide the appearance of the laws of physics, favoring those universes which best reproduce. The result would be a cosmology according to which life is a natural consequence of the fundamental principles on which the universe has been built, and a science that would give us a picture of the universe in which, as the author writes, "the occurrence of novelty, indeed the perpetual birth of novelty, can be understood.

 

Smolin is one of the leading cosmologists at work today, and he writes with an expertise and force of argument that will command attention throughout the world of physics. But it is the humanity and sharp clarity of his prose that offers access for the layperson to the mind bending space at the forefront of today's physics.” (FGS Link, 26/vii/2010)

www.oup.com/us/catalog/general/subject/?view=usa&view=usa&ci=9780195126648&cp=24297

 

 

The Life of the Cosmos

The Life of the Cosmos is a 1997 book by theoretical physicist Lee Smolin. In the book, Smolin details his fecund universes theory which applies the principle of natural selection to the birth of universes. Smolin posits that the collapse of black holes could lead to the creation of a new universe. This daughter universe would have fundamental constants and parameters similar to that of the parent universe though with some changes, providing for both inheritance and mutations as required by natural selection. However, while there is no direct analogue to Darwinian selective pressures, it is theorised that a universe with "unsuccessful" parameters will reach heat death before being able to reproduce, meaning that certain universal parameters become more likely than others.” (Wikipedia 26/vii/2010)

http://en.wikipedia.org/wiki/The_Life_of_the_Cosmos

 

 

 

Creative evolutionary systems

David Corne, University of Reading, Peter Bentley, University College London, U.K.
Morgan Kaufmann; 1st edition (July 30, 2001)

Kindle Edition, January 15, 2001   

http://ecx.images-amazon.com/images/I/51R3XMCWTBL._SS110_.jpg

Hardcover

$101.00

In Stock.


Description

“The use of evolution for creative problem solving is one of the most exciting and potentially significant areas in computer science today. Evolutionary computation is a way of solving problems, or generating designs, using mechanisms derived from natural evolution. This book concentrates on applying important ideas in evolutionary computation to creative areas, such as art, music, architecture, and design. It shows how human interaction, new representations, and approaches such as open-ended evolution can extend the capabilities of evolutionary computation from optimization of existing solutions to innovation and the generation of entirely new and original solutions.”

 

Contents
”About the Editors Foreword By Margaret Boden Contributors Preface An Introduction to Creative Evolutionary Systems By Peter J. Bentley and David W. Corne Introduction AI and Creativity Evolutionary Computation Creative Evolutionary Systems Is Evolution Creative? PART I - Evolutionary Creativity Chapter 1 - Creativity in Evolution: Individuals, Interactions, and Environments By Tim Taylor 1.1 Introduction 1.2 Creativity and Opened-Ended Evolution 1.3 Design Issues 1.3.1 Von Neumann's Architecture for Self-Reproduction 1.3.2 Tierra 1.3.3 Implicit versus Explicit Encoding 1.3.4 Ability to Perform Other Tasks 1.3.5 Embeddedness in the Arena of Competition and Richness of Interactions 1.3.6 Materiality 1.4 A Full Specification For An Open-Ended Evolutionary Process 1.4.1 Waddington's Paradigm for an Evolutionary Process 1.5 Conclusions Acknowledgments References Chapter 2 - Recognizability of the Idea: The Evolutionary Process of Argenia By Celestino Soddu 2.1 Introduction 2.2 Recognizability, Identity, And Complexity 2.3 Evolutionary Codes: Artificial DNA 2.4 Natural/Artificial Complexity 2.5 Giotto, A Medieval Idea In Evolution 2.6 Rome, Future Scenarios 2.7 Basilica, Generative Software To Design Complexity 2.8 Madrid and Milan, Generated Architecture 2.9 Argen a, The Natural Industrial Object, And The Artificial Uniqueness Of Species 2.10 Argen c Art: Picasso 2.11 Conclusions References Chapter 3 - Breeding Aesthetic Objects: Art and Artificial Evolution By Mitchell Whitelaw 3.1 Introduction 3.2 Breeding Aesthetic Objects 3.2.1 A Case Study?Steven Rooke 3.3 Breeding and Creation 3.3.1 Creative Agency and the Breeding Process 3.3.2 The Evolved Aesthetic Object 3.4 Limits 3.5 Driessens and Verstappen?An Alternative Approach 3.6 Conclusions References Chapter 4 - The Beer Can Theory of Creativity By Liane Gabora 4.1 Introduction 4.2 Culture As An Evolutionary Process 4.2.1 Variation and Convergence in Biology and Culture 4.2.2 Is More Than One Mind Necessary for Ideas to Evolve? 4.2.3 Meme and Variations: A Computer Model of Cultural Evolution 4.2.4 Breadth-First versus Depth-First Exploration 4.2.5 Dampening Arbitrary Associations and Forging Meaningful Ones 4.3 Creativity as The Origin Of Culture 4.3.1 Theoretical Evidence 4.3.2 Archeological Evidence 4.3.3 Evidence from Animal Behavior 4.4 What Caused the Onset of Creativity? 4.5 Conclusions Acknowledgments References PART II Evolutionary Music Chapter 5 - GenJam: Evolution of a Jazz Improviser By John A. Biles 5.1 Introduction 5.2 Overview and Architecture 5.3 Representations 5.4 Genetic Operators and Training 5.4.1 Crossover 5.4.2 Musically Meaningful Mutation 5.5 Real-Time Interaction 5.6 Conclusions References Chapter 6 - On the Origins and Evolution of Music in Virtual Worlds By Eduardo Reck Miranda 6.1 Introduction 6.2 Evolutionary Modeling 6.2.1 Transformation and Selection 6.2.2 Coevolution 6.2.3 Self-organization 6.2.4 Level Formation 6.3 Evolving Sound With Cellular Automata 6.3.1 The Basics of Cellular Automata 6.3.2 The Cellular Automaton Used in Our System 6.3.3 The Synthesis Engine 6.4 Commentary On The Results 6.5 Conclusions Acknowledgments References Chapter 7 - Vox Populi: Evolutionary Computation for Music Evolution By Artemis Moroni, J natas Manzolli, Fernando Von Zuben, and Ricardo Gudwin 7.1 Introduction 7.2 Sound Attributes 7.3 Evolutionary Musical Cycle 7.3.1 The Voices Population 7.3.2 The Rhythm of the Evolution 7.4 Fitness Evaluation 7.4.1 The Consonance Criterion 7.4.2 Melodic Fitness 7.4.3 Harmonic Fitness 7.4.4 Voice Range Criterion 7.4.5 Musical Fitness 7.5 Interface And Parameter Control 7.6 Experiments 7.7 Conclusions Acknowledgments References Chapter 8 - The Sound Gallery?An Interactive A-Life Artwork By Sam Woolf and Adrian Thompson 8.1 Introduction 8.2 Evolvable Hardware 8.2.1 Reconfigurable Chips 8.3 Gallery Setup 8.3.1 Setting 8.3.2 Sensing Systems 8.4 Contextualization: Artificial Life and Art 8.4.1 Evolutionary Algorithms and Visual Arts 8.4.2 Evolutionary Algorithms and Music 8.4.3 Interactive Genetic Art 8.4.4 Interactive, Adaptive, and Autonomous (Nongenetic) Artworks 8.5 The Sound Gallery Algorithms 8.5.1 Two-Phase Hill-Climbing/ Island Model GA 8.5.2 Hill-climbing Phase 8.5.3 Island Model Genetic Algorithm Phase 8.5.4 The Need for Aging 8.5.5 Encoding Scheme 8.5.6 The Fitness Function 8.5.7 galSim 8.6 The Experiment 8.6.1 Results 8.7 Conclusions Acknowledgments References Contents PART III Creative Evolutionary Design Chapter 9 - Creative Design and the Generative Evolutionary Paradigm By John Frazer 9.1 Introduction 9.2 The Adaptive Model From Nature 9.3 The Generative Evolutionary Paradigm 9.4 Problems With The Paradigm 9.5 Concept Seeding Approach 9.6 The Reptile Demonstration 9.7 Universal State Space Modeler 9.8 Logic Fields 9.9 Returning to the Analogy with Nature 9.10 Conclusions References Chapter 10 - Genetic Programming: Biologically Inspired Computation That Exhibits Creativity in Producing Human-Competitive Results By John R. Koza, Forrest H. Bennett III, David Andre, and Martin A. Keane 10.1 Introduction 10.2 Inventiveness And Creativity 10.3 Genetic Programming 10.4 Applying Genetic Programming To Circuit Synthesis 10.4.1 Campbell 1917 Ladder Filter Patent 10.4.2 Zobel 1925 "M-Derived Half Section" Patent 10.4.3 Cauer 1934-1936 Elliptic Filter Patents 10.4.4 Amplifier, Computational, Temperature-Sensing, Voltage Reference, and Other Circuits 10.5 Topology, Sizing, Placement, and Routing Of Circuits Contents 10.6 Automatic Synthesis Of Controllers By Means Of Genetic Programming 10.6.1 Robust Controller for a Two-Lag Plant 10.7 The Illogical Nature Of Creativity And Evolution 10.8 Conclusions References Chapeter 11 - Toward a Symbiotic Coevolutionary Approach to Architecture By Helen Jackson 11.1 Introduction 11.2 Lindenmayer Systems 11.2.1 Example L-Systems 11.2.2 The Isospatial Grid 11.2.3 Spatial Embryology 11.3 Artificial Selection 11.3.1 The Eyeball Test 11.4 Single-Goal Evolution 11.4.1 "Generic Function" as Fitness Function 11.4.2 Evolution toward Low i-Values 11.4.3 Structural Stability 11.4.4 Architecture As a Multigoal Task 11.4.5 Dual-Goal Evolution 11.5 Representation, Systems, And Symbiosis 11.5.1 Coevolution 11.5.2 Na ve Architectural Form Representation 11.5.3 Spatial Embryology 11.6 Conclusions Acknowledgments References Chapter 12 - Using Evolutionary Algorithms to Aid Designers of Architectural Structures By Peter von Buelow 12.1 Introduction 12.2 Analysis Tools Vs. Design Tools 12.3 Advantages Of Evolutionary Systems In Design Contents 12.3.1 Use of Populations 12.3.2 Recombination and Mutation 12.3.3 Wide Search of Design Space 12.3.4 No Knowledge of the Objective Function 12.3.5 Imitation of Human Design Process 12.3.6 Can Learn from Designer 12.4 Characteristics of an IGDT 12.4.1 Definition of the IGDT Concept 12.4.2 Relation of IGDT to Design Process 12.5 Mechanics of an IGDT 12.6 IGDT Operation 12.6.1 Problem Definition 12.6.2 Initial IGDT Generation 12.6.3 Initial Generation with Designer Selection/Interaction 12.6.4 Second-Generation IGDT Response 12.6.5 Second-Generation Designer Interaction 12.6.6 Third Generation 12.7 Conclusions Acknowledgments References PART IV Evolutionary Art Chapter 13 - Eons of Genetically Evolved Algorithmic Images By Steven Rooke 13.1 Introduction 13.2 Using GP for Art 13.2.1 Genetic Variation 13.2.2 Genetic Library 13.2.3 Functions and Node Internals 13.2.4 A Typical Run 13.3 Horizon Lines And Fantasy Landscapes 13.4 Genetic Fractals 13.4.1 Second-Order Subtleties of Orbit Trajectories during Iteration in the Complex Plane 13.5 The Genetic Cross Dissolve 13.6 What Is It? 13.6.1 Constraints of Color and Form 13.6.2 A Joyride for the Visual Cortex? 13.6.3 Approaching the Organic 13.7 Conclusions References Chapter 14 - Art, Robots, and Evolution as a Tool for Creativity By Luigi Pagliarini and Henrik Hautop Lund 14.1 Introduction 14.2 The Social Context Of Electronics 14.2.1 Where Electronics Acts 14.2.2 How Technology Influences Art (the World) 14.2.3 How Technology Gets Feedback (from Art and the World) 14.3 What Artist? 14.3.1 Two Different Concepts or Aspects of the Artist 14.3.2 Art and Human Language: The "Immaterial" Artist 14.3.3 Art and Human Technique: The "Material" Artist 14.4 Electronic Art 14.4.1 A New Electronic Space 14.4.2 The "Material" Electronic Artist 14.4.3 The "Immaterial" Artist and the Uses of Electronics 14.4.4 Example?The Artificial Painter 14.5 Alive Art 14.5.1 Other Artistic Movements Based on Electronics 14.5.2 Alive Art 14.5.3 The Aliver 14.5.4 The "Alive Art Effect" 14.5.5 Example?LEGO Robot Artists 14.6 Conclusions References Chapter 15 - Stepping Stones in the Mist By Paul Brown 15.1 Introduction 15.2 On My Approach as an Artist?A Disclaimer 15.3 Major Influences 15.4 Historical Work?1960s and 1970s 15.5 Early Computer Work 15.6 Recent Work 15.7 Current And Future Directions 15.8 Conclusions Acknowledgments References Chapter 16 - Evolutionary Generation of Faces 409 By Peter J. B. Hancock and Charlie D. Frowd 16.1 Introduction 16.1.1 Eigenfaces 16.1.2 Evolutionary Face Generator System 16.2 Testing 16.2.1 Apparatus 16.2.2 Generation of Face Images 16.2.3 Evolutionary Algorithm 16.2.4 Participants 16.3 Results 16.4 Discussion 16.5 Conclusions Acknowledgments References Chapter 17 - The Escher Evolver: Evolution to the People By A. E. Eiben, R. Nabuurs, and I. Booij 17.1 Introduction 17.2 The Mathematical System Behind Escher's Tiling 17.3 Evolutionary Algorithm Design 17.3.1 Representation 17.3.2 Ground Shape and Transformation System 17.3.3 Genetic Operators: Mutation and Crossover 17.3.4 Selection Mechanism 17.4 Implementation and The Working of The System 17.4.1 Stand-Alone Version 17.4.2 First Networked Version 17.4.3 Second Networked Version 17.5 Conclusions Acknowledgments References PART V Evolutionary Innovation Chapter 18 - The Genetic Algorithm as a Discovery Engine: Strange Circuits and New Principles By Julian F. Miller, Tatiana Kalganova, Natalia Lipnitskaya, and Dominic Job 18.1 Introduction 18.2 The Space of All Representations 18.3 Evolutionary Algorithms That Assemble Electronic Circuits From A Collection of Available Components 18.3.1 Binary Circuit Symbols 18.3.2 Multiple-Valued Circuits 18.4 Results 18.4.1 One-Bit Adder 18.4.2 Two-Bit Adder 18.4.3 Two-Bit Multiplier 18.4.4 Three-Bit Multiplier 18.4.5 Multiple-Valued One-Digit Adder with Carry 18.5 Fingerprinting and Principle Extraction 18.6 Conclusions References Chapter 19 - Discovering Novel Fighter Combat Maneuvers: Simulating Test Pilot Creativity By R. E. Smith, B. A. Dike, B. Ravichandran, A. El-Fallah, and R. K. Mehra 19.1 Introduction 19.2 Fighter Aircraft Maneuvering 19.3 Genetics-Based Machine Learning 19.3.1 Learning Classifier Systems 19.3.2 The LCS Used Here 19.4 "One-Sided Learning" Results 19.5 "Two-Sided Learning" Results 19.6 Differences In Goals And Techniques 19.6.1 Implications of This Goal 19.7 Conclusions Acknowledgments References Chapter 20 - Innovative Antenna Design Using Genetic Algorithms By Derek S. Linden 20.1 Introduction 20.2 Antenna Basics 20.3 Conventional Designs and Unconventional Applications: The Yagi-Uda Antenna 20.4 Unconventional Designs and Conventional Applications: Crooked-Wire And Treelike Genetic Antennas 20.4.1 The Crooked-Wire Genetic Antenna 20.4.2 Treelike Genetic Antennas 20.5 Conclusions References Chapter 21 - Evolutionary Techniques in Physical Robotics By Jordan B. Pollack, Hod Lipson, Sevan Ficici, Pablo Funes, Greg Hornby, and Richard A. Watson 21.1 Introduction 21.2 Coevolution 21.3 Research Thrusts 21.4 Evolution In Simulation 21.5 Buildable Simulation 21.6 Evolution and Construction of Electromechanical Systems 21.7 Embodied Evolution 21.8 Conclusions Acknowledgments References Chapter 22 - Patenting of Novel Molecules Designed via Evolutionary Search By Shail Patel, Ian Stott, Manmohan Bhakoo, and Peter Elliott 22.1 Introduction 22.2 Design Cycle 22.3 Hypothesis: Mechanism Of Action 22.4 Experimental Measures And Modeling Techniques 22.4.1 Molecular Modeling 22.4.2 Neural Networks 22.5 Evolution 22.6 Patent Application 22.6.1 Comparing Patent Spaces 22.7 Conclusions References Index

www.elsevier.com/wps/find/bookdescription.cws_home/677950/description#description

 

 

 

Evolutionary Computer Music

Miranda, Eduardo Reck; Biles, John Al (Eds.), Springer, 2007

“About this book

The evolutionary computation approach to music is an exciting new development for composers and musicologists alike. For composers, it provides an innovative and natural means for generating musical ideas from a specifiable set of primitive components and processes. For musicologists, these techniques are used to model the cultural transmission and change of a population's body of musical ideas over time. In both cases, musical evolution can be guided by a variety of constraints and tendencies built into the system, such as realistic psychological factors that influence the way music is expressed, experienced, learned, stored, modified, and passed on among individuals.

This book discusses not only the applications of evolutionary computation to music, but also the tools needed to create and study such systems. These tools are drawn in part from research into the origins and evolution of biological organisms, ecologies, and cultural systems on the one hand, and from computer simulation methodologies on the other. They can be combined to create surrogate artificial worlds populated by interacting simulated organisms in which complex musical experiments can be performed that would otherwise be impossible.

This authoritative book, with contributions from experts from around the globe, demonstrates that evolutionary systems can be used to create and to study musical compositions and cultures in ways that have never before been achieved.”

 

Table of contents

“Foreword by David Goldberg.- Preface.- An Introduction to Evolutionary Computing for Musicians.- Evolutionary Computation for Musical Tasks.- Evolution in Digital Audio Technology.- Evolution in Creative Sound Design.- Experiments in Generative Musical Performance with a Genetic Algorithm.- Composing with Genetic Algorithms: GenDash.- Improvising with Genetic Algorithms: GenJam.- Cellular Automata Music: From Sound Synthesis to Musical Forms.- Swarming and Music.- Computational Evolutionary Musicology.”

http://www.springer.com/computer/information+systems/book/978-1-84628-599-8

 

 

Cover

Cover of Evolution and the Theory of Games, with an exemplary ternary plot of frequency changes of three different strategies.

Evolution and the Theory of Games

Author John Maynard Smith

Publication date 1982

“Evolution and the Theory of Games is a 1982 book by the British evolutionary biologist John Maynard Smith on evolutionary game theory. In it, Maynard Smith summarises work on evolutionary game theory that had developed in the 1970s, to which he made several important contributions. The book is also noted for being well written and not overly mathematically challenging.

The main contribution to be had from this book is the introduction of the Evolutionarily Stable Strategy, or ESS, concept, which states that for a set of behaviours to be conserved over evolutionary time, they must be the most profitable avenue of action when common, so that no alternative behaviour can invade.” (Wikipedia 25/vii/2010)

http://en.wikipedia.org/wiki/Evolution_and_the_Theory_of_Games

 

Evolution and the Theory of Games

John Maynard Smith

University of Sussex

Cambridge University Press, 1982

“Professor John Maynard Smith has written an account of a new way of thinking about evolution which has been developed in the last ten years. The theory of games, first developed to analyse economic behaviour, is modified so that it can be applied to evolving populations. John Maynard Smith's concept of an evolutionarily stable strategy is relevant whenever the best thing for an animal or plant to do depends on what others are doing. The theory leads to testable predictions about the evolution of behaviour, of sex and genetic systems, and of growth and life history patterns. This book contains the first full account of the theory, and of the data relevant to it. The account is aimed at senior undergraduate and graduate students, teachers and research workers in animal behaviour, population genetics and evolutionary biology. The book will also be of interest to mathematicians and game theorists; the mathematics has been largely confined to appendixes so that the main text may be easily followed by biologists.” (FGS Link, 26/vii/2010)

http://www.cambridge.org/catalogue/catalogue.asp?isbn=0521288843

 

 

 

Teoría y Práctica de los SISTEMAS EVOLUTIVOS, Versión b 2.2

Índice

45 documentos en Word, Pdf y html

Este libro editado por el Dr. Jesús Manuel Olivares Ceja en 1997 incluye más de 40 trabajos de diferentes instituciones sobre sistemas evolutivos.

http://www.fgalindosoria.com/eac/evolucion/index_libro_sistemas_evolutivos.htm

 

 

 

Ir a

Evolución y Sistemas Evolutivos, Sistemas Afectivos y Sistemas Concientes

 

Evolución y Sistemas Evolutivos           Sistemas Afectivos             Sistemas Concientes

Matrices Evolutivas y Dinámica Dimensional

 

 

 

Go to   Evolution and Evolutionary Systems      /      Ir a   Evolución y Sistemas Evolutivos

Go to   Principal Page       /       Ir a   Página Principal

 

Go to   Links Pages         /        Ir a   Páginas de Ligas

 

FGS Papers     /     Artículos de FGS

Papers     /     Artículos

Thesis over Evolutionary Systems     /     Trabajos de titulación sobre sistemas evolutivos

Pages of peoples and organizations over Evolutionary Systems     /     Páginas de personas y organizaciones sobre sistemas evolutivos

Complementary Bibliography over Evolutionary Systems     /     Bibliografía complementaria sobre sistemas evolutivos

 

Evolution     /     Evolución

History of evolutionary thought     /     Historia del Pensamiento Evolutivo

Approaches, Methods and Tools     /     Enfoques, Métodos y Herramientas

Applications     /     Aplicaciones

Book´s     /     Libros

Events     /     Eventos

Others link over Evolutionary Systems     /     Otras ligas sobre sistemas evolutivos