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Evolutionary systems, Evolvable Machines, artificial evolution,

 

ACM SIGEVOlution

 

bioinspired systems

 

swarm intelligence

 

ant colony algorithms

 

 

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Evolutionary Systems Design  /  Diseño de sistemas evolutivos

 

 

The General Evolution Research Group

“The General Evolution Research Group (GERG) began with a secret meeting in Budapest in 1984 of scientists from both sides of the Iron Curtain during a critical juncture in the Cold War. Spurred by the mounting threat to our species of rapid nuclear proliferation and overkill, the purpose was to see if it might be possible to use the chaos theory then coming into vogue to develop a new general theory of evolution that might serve as a road map for our species out of the mounting chaos of our times to the reassuring order of a better world.

Out of this beginning, founded by general evolution theorist Ervin Laszlo and a handful of original co-founders, over the years GERG has expanded into a small informal research group of 40 scientists in most of the major fields of social as well as natural science.”

(FGS Link, 28/vii/2010)

http://www.thedarwinproject.com/gerg/gerg.html

 

 

Evolutionary systems design: Policy making under complexity and group decision support systems

Holden-Day series in explorations in operations research, systems, and artificial intelligence, Oakland, Calif. 1988

Melvin F Shakun,

(FGS Link, 28/vii/2010)

http://simulabor.com/?PUB=102646521&showStat=Ratings

 

 

Diseño de sistemas evolutivos

Melvin F. Shakun, New York University, 1988

Publisher: Springer Berlin / Heidelberg

(FGS Link, 28/vii/2010)

http://www.springerlink.com/content/x837842937064124/

 

 

The Evolution of Evolutionary Systems Design

Authors: Laszlo A.; Laszlo K.

Source: World Futures: The Journal of General Evolution, Volume 58, Numbers 5-6, 1 January 2002 , pp. 351-363(13)

Publisher: Routledge, part of the Taylor & Francis Group

The Graduate School of Business Administration and Leadership (EGADE) of the Monterrey Institute of Technology (ITESM)

Abstract:

“This article presents the genesis of Evolutionary Systems Design (ESD) as a praxis that draws on General Evolution Theory and Social Systems Design methodology, in addition to Critical Systems Theory, to engage in lifelong learning and human development in partnership with the Earth. The contributions of Bela H. Banathy to the creation of ESD are portrayed as bridging evolutionary consciousness and evolutionary action. Following a brief description of the inspiration and mentorship provided by Bela in this regard, the roots of ESD are traced back to General Evolution Theory. It is described how notions of evolutionary stewardship grew out of encounters with Bela and his work at the International Systems Institute, and were given operational viability through the methodology of Social Systems Design he developed. The fundamental tenets of ESD are presented and discussed by way of a four-stage evolutionary learning framework. Finally, the vehicle of Evolutionary Learning Community through which ESD operates is shown to embody the potential for individuals and groups to think, live, and act in harmony with the dynamics of which they are a part as a means to guide the conscious creation of sustainability.”

(FGS Link, 28/vii/2010)

http://www.ingentaconnect.com/content/routledg/gwof/2002/00000058/F0020005/art00002

 

 

Evolutionary Systems Design

Resources

(FGS Link, 28/vii/2010)

http://archive.syntonyquest.org/elcTree/resources.html#sysdesign

 

 

Béla H. Bánáthy

Béla Heinrich Bánáthy (December 1, 1919 – September 4, 2003) was a Hungarian linguist, systems scientist and a professor at San José State University and UC Berkeley. Bánáthy was the founder of the White Stag Leadership Development Program whose leadership model was adopted across the United States. He is also founder of the International Systems Institute[1] with its innovative "conversation"-oriented conference structure, co-founder of the General Evolutionary Research Group[2], an influential professor of systems theory and a widely-read and respected author.”

(Wikipedia, 28/vii/2010)

http://en.wikipedia.org/wiki/B%C3%A9la_H._B%C3%A1n%C3%A1thy

 

 

What is Evolutionary Learning Community?
Kathia Castro Laszlo, Ph.D.

“Evolutionary Learning Communities (ELCs) are flexible environments where people

can learn about the interconnected nature of our world, the ecological impact of our

individual and collective choices, and the joy of finding a meaningful way to contribute

to our communities. They are learning spaces that embrace and reflect values of

partnership and sustainability for a higher quality of life.”

(FGS Link, 28/vii/2010)

http://archive.syntonyquest.org/elcTree/resourcesPDFs/ELC.pdf

 

 

 

 

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Evolution of Cooperation

 

 

The Evolution of Cooperation

Robert Axelrod

Professor of Political Science and Public Policy, University of Michigan, Ann Arbor. Dr. Axelrod is a member of the American National Academy of Sciences and the American Academy of Arts and Sciences. His honors include a MacArthur Foundation Fellowship for the period 1987 through 1992.

“Under what conditions will cooperation emerge in a world of egoists without central authority? This question has intrigued people for a long time. We all know that people are not angels, and that they tend to look after themselves and their own first. Yet we also know that cooperation does occur and that our civilization is based upon it.

A good example of the fundamental problem of cooperation is the case where two industrial nations have erected trade barriers to each other’s exports. Because of the mutual advantages of free trade, both countries would be better off if these barriers were eliminated. But if either country were to eliminate its barriers unilaterally, it would find itself facing terms of trade that hurt its own economy. In fact, whatever one country does, the other country is better off retaining its own trade barriers. Therefore, the problem is that each country has an incentive to retain trade barriers, leading to a worse outcome than would have been possible had both countries cooperated with each other…”

(FGS Link, 28/vii/2010)

http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.117.7463&rep=rep1&type=pdf

 

 

Book

The Evolution of Cooperation.

Robert Axelrod, New York, Basic Books, 1984.

(FGS Link, 28/vii/2010)

http://www-personal.umich.edu/~axe/Axelrod_Evol_of_Coop_excerpts.pdf

 

 

The Evolution of Cooperation

“This article is an introduction to how game theory and computer modeling are illuminating certain aspects of moral and political philosophy, particularly the role of individuals in groups, the "biology of selfishness and altruism"[2], and how cooperation can be evolutionarily advantageous.” (Wikipedia, 28/vii/2010)

http://en.wikipedia.org/wiki/The_Evolution_of_Cooperation

 

 

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Evolution equation  /  Ecuaciones de la Evolucion

 

Evolution equation

“An equation that can be interpreted as the differential law of the development (evolution) in time of a system. The term does not have an exact definition, and its meaning depends not only on the equation itself, but also on the formulation of the problem for which it is used. Typical of an evolution equation is the possibility of constructing the solution from a prescribed initial condition that can be interpreted as a description of the initial state of the system...”

(FGS Link, 28/vii/2010)

http://eom.springer.de/e/e036690.htm

 

 

Dynamical Systems and Evolution Equations: Theory and Applications

Mathematical concepts and methods in science and engineering Vol. 20

New York : Plenum Press, c1980.

John Andrew Walker

(FGS Link, 28/vii/2010)

 

Dynamical Systems and Evolution Equations: Theory and Applications.

By J. A. Walker. Plenum Publishing Corp. New York.

1980. Pages viii-236. Price $29.50.

REVIEWED by T. K. CAUGHEY

Transactions of the ASME, VOL. 48, JUNE 198, 450

“This is the first book to give a systematic account of the considerable progress which has been made in extending the geometrical methods, developed for ordinary differential equations, to systems whose evolutionary equations are partial, delay or functional differential equations. The difficulty with such systems is that their state spaces are infinite dimensional and not ideally compact, unlike ordinary differential equations where state spaces are finite dimensional.

The book is organized into five chapters. The first chapter discusses the general ideas and illustrates the techniques for finite dimensional systems. Chapters II, III, and IV extend the introductory treatmentof Chapter I to a general metric space framework. Chapter II summarizes much of the mathematics needed for this extension, Chapter III discusses abstract evolution equations in Banach spaces and Chapter IV describes some of the more useful ideas of topological dynamics. The extension of Liapunov's direct method for investigating stability and asymptotic behavior by the invariance principle is studied in some detail. Attention is focused throughout the book on dynamical systems (the autonomous case) while processes (the nonautonomous case) are mentioned only briefly. Chapter V contains some recent applications of the theory to physical systems ranging from supersonic panel flutter to the stability of a nuclear reactor.

(FGS Link, 28/vii/2010)

http://scitation.aip.org/getpdf/servlet/GetPDFServlet?filetype=pdf&id=JAMCAV000048000002000450000001&idtype=cvips&prog=normal&bypassSSO=1

 

 

 

Integrable Evolution Equations on Associative Algebras.

by Peter J. Olver ,  Vladimir V. Sokolov

Comm. Math. Phys, March 5, 1997

Abstract:

“This paper surveys the classification of integrable evolution equations whose field variables take values in an associative algebra, which includes matrix, Clifford, and group algebra valued systems. A variety of new examples of integrable systems possessing higher order symmetries are presented. Symmetry reductions lead to associative algebra-valued version of the Painlev'e transcendent equations. The basic theory of Hamiltonian structures for associative algebra-valued systems is developed and the biHamiltonian structures for several examples are found.”

(FGS Link, 28/vii/2010)

http://www.ima.umn.edu/preprints/scanned-preprint/preprints5/1473.pdf

 

 

Two-Field Integrable Evolutionary Systems of

the Third Order and Their Differential Substitutions

Anatoly G. MESHKOV and Maxim Ju. BALAKHNEV

Orel State Technical University, Orel, Russia

Received October 04, 2007, in final form January 17, 2008; Published online February 09, 2008

Original article is available at http://www.emis.de/journals/SIGMA/2008/018/

Symmetry, Integrability and Geometry: Methods and Applications SIGMA 4 (2008), 018, 29 pages

Abstract. A list of forty third-order exactly integrable two-field evolutionary systems ispresented. Differential substitutions connecting various systems from the list are found. Itis proved that all the systems can be obtained from only two of them. Examples of zerocurvature representations with 4 × 4 matrices are presented.

(FGS Link, 28/vii/2010)

http://www.emis.de/journals/SIGMA/2008/018/sigma08-018.pdf

 

 

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Outline for a Logical Theory of Adaptive Systems

John H. Holland

University of Michigan, Ann Arbor, Michigan, July 1962

Journal of the ACM (JACM) , Volume 9 Issue 3, July 1962

Publisher: ACM

Introduction

“The purpose of this paper is to outline a theory of automata appropriate to the properties, requirements and questions of adaptation. The conditions that such a theory should satisfy come from not one but several fields: It should be possible to formulate, at least in an abstract version, some of the key hypotheses and problems from relevant parts of biology, particularly the areas concerned with molecular control and neurophysiology. The work in theoretical genetics initiated by R. A. Fisher [5] and Sewall Wright [24] should find a natural place in the theory. At the same time the rigorous methods of automata theory should be brought to bear (particularly those parts concerned with growing automata [1, 2, 3, 7, 8, 12, 15, 18, 23]). Finally the theory should include among its models abstract counterparts of artificial adaptive systems currently being studied, systems such as Newell-Shaw-Simon's "General Problem Solver" [13], Selfridge's "Pandemonium" [17], von Neumann's self-reproducing automata [22] and Turing's morphogenetic systems [19, 20]...”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=321127.321128&coll=ACM&dl=ACM&CFID=46991025&CFTOKEN=30081638

 

Full text available for ACM Digital Library Members:

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Induction: processes of inference, learning, and discovery

John H. Holland, Keith J. Holyoak, Richard E. Nisbett. Paul R. Thagard

Univ. of Michigan, Ann Arbor, November 1986

Book

Publisher

MIT Press  Cambridge, MA, USA, Pages: 385, 1986

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=6677&coll=ACM&dl=ACM&CFID=46991025&CFTOKEN=30081638

 

Induction: processes of inference, learning, and discovery

MIT Press  Cambridge, MA, USA

Product Description

“Two psychologists, a computer scientist, and a philosopher have collaborated to present a framework for understanding processes of inductive reasoning and learning in organisms and machines. Theirs is the first major effort to bring the ideas of several disciplines to bear on a subject that has been a topic of investigation since the time of Socrates. The result is an integrated account that treats problem solving and induction in terms of rule­based mental models.

John Holland is Professor of Electrical Engineering at Michigan University. Keith Holyoak is Professor of Psychology at the University of California, Los Angeles. Richard Nisbett is Professor of Psychology at the University of Michigan and Paul Thagard is Research Scientist at Princeton University's Cognitive Science Laboratory Induction is included in the Computational Models of Cognition and Perception Series. A Bradford Book.”

 

 

Purchase this Book

http://www.amazon.com/exec/obidos/ASIN/0262081601/acmorg-20

 

 

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Genetic algorithms and classifier systems: foundations and future directions

John H. Holland, October 1987

Proceedings of the Second International Conference on Genetic Algorithms on Genetic algorithms and their application, Pages: 82 - 89  

Cambridge, Massachusetts, United States,1987

Publisher

L. Erlbaum Associates Inc.  Hillsdale, NJ, USA

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=42512.42524&coll=ACM&dl=ACM&CFID=46991025&CFTOKEN=30081638

 

 

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Locality in software systems

Naftaly H. Minsky

Computer Science Department, Rutgers University, New Brunswick NJ, January 1983

 

POPL '83: Proceedings of the 10th ACM SIGACT-SIGPLAN symposium on Principles of programming languages

Publisher: ACM

 

ABSTRACT

“This paper proposes a technique for what we call localization of power in computer systems, which can be viewed as a generalization of such linguistic disciplines as scope rules, strong typing and data-abstraction. Although the proposed technique is conceptually based on the theory of protection, it is presented as a rather simple extension of the package construct of the Ada language. This technique is expected to be beneficial for software engineering in several ways. In particular

It facilitates reasoning about large scale systems, by allowing one to ignore most of the details of the system when reasoning about specific aspects of it.

It provides us with a generalization of the conventional concept of data-abstraction, by allowing the formation of several different abstractions for the same type of objects, and by supporting “interactions” between the abstractions of different types.

It allows us to provide parts of a system with a certain ability to control the activity of the rest of it.

It supports a broad spectrum of policies for the design and management of large scale, evolving systems”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=567067.567095&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

Full text available for ACM Digital Library Members:

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System = program + users + law

N. H. Minsky , D. Rozenshtein

Rutgers Univ., New Brunswick, NJ, December 1987

ICAIL '87: Proceedings of the 1st international conference on Artificial intelligence and law

Publisher: ACM

ABSTRACT

“This paper is based on a new approach for dealing with large scale software systems. This approach is based on the concept of a Law-Governed System, which is a triple >program, users, law< where the law is an explicit and strictly enforced set of rules about the structure and operation of the program, and about the evolution of the entire system. We describe Darwin, a skeleton of a programming environment that supports our notion of law-governed systems. Darwin is based on the object-oriented programming paradigm and uses logic programming to express and enforce the law.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=41735.41755&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

Full text available for ACM Digital Library Members:

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http://portal.acm.org/ft_gateway.cfm?id=41755&type=pdf&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

 

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A software development environment for law-governed systems

Naftaly H. Minsky, David Rozenshtein

Rutgers Univ., New Brunswick, NJ, February 1989

SDE 3: Proceedings of the third ACM SIGSOFT/SIGPLAN software engineering symposium on Practical software development environments

Publisher: ACM

ABSTRACT

“This paper describes a software development environment based on a new approach for managing large-scale evolving systems. Under this approach, the conventional notion of a system is augmented with a new component called the law of the system, which is an explicit and strictly enforced set of rules about the operation of the system, about its evolution, and about the evolution of the law itself. The resulting combination is called a law-governed system.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=64135.65010&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

Also published in:

SIGSOFT Software Engineering Notes, Volume 13 Issue 5, November 1988

SIGPLAN Notices, Volume 24 Issue 2, February 1989

 

Full text available for ACM Digital Library Members:

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http://portal.acm.org/ft_gateway.cfm?id=65010&type=pdf&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

 

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Law-governed software processes

Naftaly H. Minsky

Rutgers University, New Brunswick, NJ, October 1990

Proceedings of the 5th international software process workshop on Experience with software process models

Publisher: IEEE Computer Society Press

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=317498.317723&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

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Law-governed systems

Naftaly H. Minsky

Software Engineering Journal, Volume 6 ,  Issue 5  (September 1991)
Special issue on software process and its support, Pages: 285 - 302  

Publisher: Michael Faraday House  Herts, UK, UK

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=137657.137662&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

 

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A system for automatic Cobol program documentation

Vicente Lopez Trueba, Julio Cesar Leon Carrillo, Oscar Olvera Posadas, Carlos Ortega Hurtado, May 1984

SIGDOC '84: Proceedings of the 3rd annual international conference on Systems documentation

Publisher:ACM

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=800018.800551&coll=ACM&dl=ACM&CFID=45955737&CFTOKEN=91858062

 

Full text available for ACM Digital Library Members:

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http://portal.acm.org/ft_gateway.cfm?id=800551&type=pdf&coll=ACM&dl=ACM&CFID=45955737&CFTOKEN=91858062

 

 

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What Hides in Dimension X? A Quest for Visualizing Particle Swarms

Namrata Khemka, Christian Jacob, September 2008

Evolutionary and Swarm Design Group, Dept. of Computer Science, University of Calgary, Alberta, Canada

Lecture Notes In Computer Science; Vol. 5217

ANTS '08: Proceedings of the 6th international conference on Ant Colony Optimization and Swarm Intelligence

Section: A Combined Ant Colony and Differential Evolution Feature Selection Algorithm

Pages: 191 – 202, Brussels, Belgium, Year of Publication: 2008

Publisher: Springer-Verlag  Berlin, Heidelberg

ABSTRACT

“The way we perform evolutionary experiments is all influenced by visualizing multi-dimensional solutions, analyzing the extent to which the search space is explored, displaying the gross population statistics, determining clustering and building blocks, and finding successful combinations of parameter values. Through visualization we can gain valuable insights to enhance our knowledge about particle swarm optimizers, in particular, and the search space that is being explored. In this paper, we focus on different visualization techniques for particle swarm systems. We investigate the advantages of a range of graphical data representation methods by example of the two- and four-dimensional sphere function, the two-dimensional simplified foxholes function, and a 56-dimensional real-world example in the context of muscle stimulus patterns.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1432236.1432254&coll=ACM&dl=ACM&CFID=47460721&CFTOKEN=36888833

 

 

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SwarmArt: interactive art from swarm intelligence

Jeffrey E. Boyd, Gerald Hushlak, Christian J. Jacob, October 2004

MULTIMEDIA '04: Proceedings of the 12th annual ACM international conference on Multimedia

Publisher: ACM

“This paper describes <i>SwarmArt</i>, a collaborative project between computer science and art, which resulted in two installations of interactive art that incorporates swarm intelligence. We describe the scientific context of the artwork, technical ...”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1027527.1027674&coll=ACM&dl=ACM&CFID=47460721&CFTOKEN=36888833

 

Full text available for ACM Digital Library Members:

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Distributed systems and self-organization

June Power, January 1990

CSC '90: Proceedings of the 1990 ACM annual conference on Cooperation

Publisher: ACM

“This paper examines distributed systems as complex systems which need to evolve in order to adapt to unpredictable events. As a consequence, system management must concern itself not only with changing resources, but also with the way information changes...”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=100348.100406&coll=ACM&dl=ACM&CFID=46865330&CFTOKEN=32004224

 

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Quantum computing

Lee Spector, July 2007

GECCO '07: Proceedings of the 2007 GECCO conference companion on Genetic and evolutionary computation

Publisher: ACM

“This tutorial provides an introduction to quantum computing and to the use of evolutionary computation for automatic quantum computer programming. No prior experience with quantum mechanics or with evolutionary computation will be assumed. While the ...”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1274000.1274128&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

Full text available for ACM Digital Library Members:

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Evolving quantum computer algorithms

Lee Spector, Hampshire College, Amherst, MA, USA

Genetic And Evolutionary Computation Conference

Proceedings of the 11th Annual Conference Companion on Genetic and Evolutionary Computation Conference: Late Breaking Papers, Montreal, Québec, Canada

TUTORIAL SESSION: Tutorials, Pages 3287-3316, Year of Publication: 2009

Sponsors

SIGEVO: ACM Special Interest Group on Genetic and Evolutionary Computation
ACM: Association for Computing Machinery

Publisher

ACM New York, NY, USA

ABSTRACT

“Computer science will be radically transformed if ongoing efforts to build large-scale quantum computers eventually succeed and if the properties of these computers meet optimistic expectations. Nevertheless, computer scientists still lack a thorough understanding of the power of quantum computing, and it is not always clear how best to utilize the power that is understood. This dilemma exists because quantum algorithms are difficult to grasp and even more difficult to write. Despite large-scale international efforts, only a few important quantum algorithms are documented, leaving many essential questions about the potential of quantum algorithms unanswered.

These unsolved problems are ideal challenges for the application of automatic programming technologies. Genetic programming techniques, in particular, have already produced several new quantum algorithms and it is reasonable to expect further discoveries in the future. These methods will help researchers to discover how additional practical problems can be solved using quantum computers, and they will also help to guide theoretical work on both the power and limits of quantum computing.

This tutorial will provide an introduction to quantum computing and an introduction to the use of evolutionary computation for automatic quantum computer programming. No background in physics or in evolutionary computation will be assumed. While the primary focus of the tutorial will be on general concepts, specific results will also be presented, including human-competitive results produced by genetic programming. Follow-up material is available from the presenter's book, Automatic Quantum Computer Programming: A Genetic Programming Approach, published by Springer and Kluwer Academic Publishers.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1570256.1570420

 

Full text available for ACM Digital Library Members:

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Eden: An Evolutionary Sonic Ecosystem

Jon McCormack, September 2001

Lecture Notes In Computer Science; Vol. 2159

ECAL '01: Proceedings of the 6th European Conference on Advances in Artificial Life

Publisher

Springer-Verlag  London, UK

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=645302.648830&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

 

Eden: An Evolutionary Sonic Ecosystem

Jon McCormack

eden is an interactive, self-generating, artificial ecosystem. A cellular world is populated by collections of evolving virtual creatures. Creatures move about the environment, making and listening to sounds, foraging for food, encountering predators and possibly mating with each other. Over time, creatures evolve to fit their landscape. eden has four seasons per year and each year lasts 600 eden days. One eden year passes by in about fifteen minutes of real time. A simple physics dictates only three basic types of matter in the Eden world: rocks, biomass and sonic animals.

(FGS Link, July, 2010)

http://www.csse.monash.edu.au/~jonmc/projects/eden/

http://www.csse.monash.edu.au/~jonmc/projects/eden/eden.html

 

 

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New challenges for evolutionary music and art

Jon McCormack, Monash University, Australia, April 2006

ACM SIGEVOlution, Volume 1 ,  Issue 1  (April 2006), Pages: 5 – 11, 2006

Publisher: ACM

ABSTRACT

“Art, it was once said, is anything you can get away with. So it is not surprising that evolutionary approaches to music and art research are challenging our notions of what is classified as "Art" and who is the "creator" of this work. The relatively new field of Evolutionary Music and Art (EMA) falls within the spectrum of Evolutionary Computing. If EC is a relatively young discipline, then EMA is even more so, if we consider Richard Dawkins' "Blind Watchmaker" software (1986) as the epoch in this field.1 Dawkins' goal was to demonstrate the power of evolution as a design algorithm, one that could design complexity without the need for an explicit designer. It did not take long for people interested in creativity and aesthetics to grasp the significance of this idea and how it might be used to create a new class of art and design: one that was evolved rather than directly created.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1138470.1138472&coll=Portal&dl=GUIDE&CFID=45326681&CFTOKEN=72054038

 

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Artificial ecosystems for creative discovery

Jon McCormack, July 2007

Genetic And Evolutionary Computation Conference
GECCO '07: Proceedings of the 9th annual conference on Genetic and evolutionary computation, London, England

SESSION: Artificial life, evolutionary robotics, adaptive behavior, evolvable hardware: papers, Pages: 301 – 307,  Year of Publication: 2007

Publisher: ACM

ABSTRACT

“This paper discusses the concept of an artificial ecosystem for use in machine-assisted creative discovery. Properties and processes from natural ecosystems are abstracted and applied to the design of creative systems, in a similar way that evolutionary computing methods use the metaphor of Darwinian evolution to solve problems in search and optimisation. The paper examines some appropriate mechanisms and metaphors when applying artificial ecosystems to problems in creative design. General properties and processes of evolutionary artificial ecosystems are presented as a basis for developing individual systems that automate the discovery of novelty without explicit teleological goals. The adaptation of species to fit their environment drives the creative solutions, so the role of the designer shifts to the design of environments. This allows a variety of creative solutions to emerge in simulation without the need for explicit or human-evaluated fitness measures, such as those used in interactive evolution. Two example creative ecosystems are described to highlight the effectiveness of the method presented.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1276958.1277017&coll=Portal&dl=GUIDE&CFID=45326681&CFTOKEN=72054038

 

Full text available for ACM Digital Library Members:

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Life's What You Make: Niche Construction and Evolutionary Art

Jon Mccormack, Oliver Bown, April 2009

Centre for Electronic Media Art, Monash University, Clayton, Victoria, Australia 3800

Lecture Notes In Computer Science; Vol. 5484

Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG

Section: EvoMUSART Contributions, Pages: 528 – 537, Tübingen, Germany, 2009

Publisher: Springer-Verlag,  Berlin, Heidelberg

ABSTRACT

“This paper advances new methods for ecosystemic approaches to evolutionary music and art. We explore the biological concept of the niche and its role in evolutionary dynamics, applying it to creative computational systems. Using the process of niche construction organisms are able to change and adapt their environment, and potentially that of other species. Constructed niches may become heritable environments for offspring, paralleling the way genes are passed from parent to child. In a creative ecosystem, niche construction can be used by agents to increase the diversity and heterogeneity of their output. We illustrate the usefulness of this technique by applying niche construction to line drawing and music composition.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1533570.1533637&coll=Portal&dl=GUIDE&CFID=45326681&CFTOKEN=72054038

 

 

Serie del libros Lecture Notes in Computer Science

Editor Springer Berlin / Heidelberg

Libro Applications of Evolutionary Computing

Páginas 528-537

Subject Collection Informática

Fecha de SpringerLink sábado, 11 de abril de 2009

(FGS Link, July, 2009)

http://www.springerlink.com/content/j604803h56337485/

 

 

Life’s What You Make: Niche Construction and Evolutionary Art

Jon McCormack and Oliver Bown

Centre for Electronic Media Art

Monash University, Clayton, Victoria 3800, Australia

(FGS Link, July, 2009)

http://www.csse.monash.edu.au/~jonmc/research/Papers/McCormack_EvoMUSART09.pdf

 

 

********************************

Jon McCormack :: research publications

research publications by year

Most papers can be downloaded here, where copyright permits (use the [pdf] link).

(FGS Link, July, 2009)

http://www.csse.monash.edu.au/~jonmc/research/publications.html

 

 

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Knowledge Extraction based on Evolutionary Learning

“KEEL is a software tool to assess evolutionary algorithms for Data Mining problems including regression, classification, clustering, pattern mining and so on. It contains a big collection of classical knowledge extraction algorithms, preprocessing techniques (training set selection, feature selection, discretization, imputation methods for missing values, etc.), Computational Intelligence based learning algorithms, including evolutionary rule learning algorithms based on different approaches (Pittsburgh, Michigan and IRL, ...), and hybrid models such as genetic fuzzy systems, evolutionary neural networks, etc. It allows us to perform a complete analysis of any learning model in comparison to existing ones, including a statistical test module for comparison. Moreover, KEEL has been designed with a double goal: research and educational.”

(FGS Link, July, 2010)

http://sci2s.ugr.es/keel/index.php

 

 

Knowledge Extraction based on Evolutionary Learning

Publications

(FGS Link, July, 2010)

http://sci2s.ugr.es/keel/publication.php?type=thesis

 

 

************************************

Nuevos Modelos de Redes Neuronales Evolutivas y Regresión Logística Generalizada utilizando Funciones de Base. Aplicaciones.

Pedro Antonio Gutiérrez Peña

Tesis Doctoral Universidad de Granada, Departamento de Ciencias de la Computación e Inteligencia Artificial, Granada, Junio 2009

http://hera.ugr.es/tesisugr/1805223x.pdf

 

 

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Using APL2 to compute the dimension of a fractal represented as a grammar

Manuel Alfonseca, Alfonso Ortega

Universidad Autónoma de Madrid, July 2000

APL '00: Proceedings of the international conference on APL-Berlin-2000 conference

Berlin, Germany

Publisher: ACM

ABSTRACT

“In this paper we describe the use of APL2 to implement and depict the equivalence between the mathematical field of fractal curves and the linguistic field of parallel derivation grammars, by tackling the problem of determining the dimension of a fractal from its representation as a grammar. APL2 makes the required computation quite easy.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=570475.570477&coll=ACM&dl=ACM&CFID=47353934&CFTOKEN=22785683

 

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Also published in:

June 2000

SIGAPL APL Quote Quad

Volume 30 Issue 4

 

 

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Complex systems in APL: fractals, evolving cellular automata and artificial life

Manuel Alfonseca

Universidad Autónoma de Madrid

Alfonso Ortega

Universidad Autónoma de Madrid

Marina de la Cruz

CIEMAT

July 2002

APL '02: Proceedings of the 2002 conference on APL: array processing languages: lore, problems, and applications, Madrid, Spain

Publisher: ACM

ABSTRACT

“We have been working for several years on the representation, study and simulation of complex systems by means of formal methods. APL2 and other programming languages have been used to develop our tools and experiments. This paper summarizes our APL2 works on fractal sets, automatic programming of cellular automata and simulation of multi agent systems.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=602231.602233&coll=ACM&dl=ACM&CFID=47353934&CFTOKEN=22785683

 

 

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Also published in:

SIGAPL APL Quote Quad, Volume 32 Issue 4,  June 2002

 

 

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Automatic composition of music by means of grammatical evolution

Alfonso Ortega de la Puente

Universidad Autónoma de Madrid

Rafael Sánchez Alfonso

Universidad Autónoma de Madrid & IBM

Manuel Alfonseca Moreno

Universidad Autónoma de Madrid

July 2002

APL '02: Proceedings of the 2002 conference on APL: array processing languages: lore, problems, and applications, Madrid, Spain

Publisher: ACM

ABSTRACT

“This work describes how grammatical evolution may be applied to the domain of automatic composition. Our goal is to test this technique as an alternate tool for automatic composition. The AP440 auxiliary processor will be used to play music, thus we shall use a grammar that generates AP440 melodies. Grammar evolution will use fitness functions defined from several well-known single melodies to automatically generate AP440 compositions that are expected to sound like those composed by human musicians.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=602231.602249&coll=ACM&dl=ACM&CFID=47333874&CFTOKEN=32485152

 

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Also published in:

June 2002

SIGAPL APL Quote Quad

Volume 32 Issue 4

 

 

PDF

http://arantxa.ii.uam.es/~alfonsec/artint/apl2002b.pdf

 

 

************************************

Grammatical evolution to design fractal curves with a given dimension

A. Ortega, A. Dalhoum, M. Alfonseca

Universidad Autónoma de Madrid, Campus de Cantoblanco, 28049 Madrid, Spain

July 2003

IBM Journal of Research and Development , Volume 47 Issue 4, July 2003

Publisher: IBM Corp.

ABSTRACT

“Lindenmayer grammars have frequently been applied to represent fractal curves. In this work, the ideas behind grammar evolution are used to automatically generate and evolve Lindenmayer grammars which represent fractal curves with a fractal dimension that approximates a predefined required value. For many dimensions, this is a nontrivial task to be performed manually. The procedure we propose closely parallels biological evolution because it acts through three different levels: a genotype (a vector of integers), a protein-like intermediate level (the Lindenmayer grammar), and a phenotype (the fractal curve). Variation acts at the genotype level, while selection is performed at the phenotype level (by comparing the dimensions of the fractal curves to the desired value).”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1014587.1014594&coll=ACM&dl=ACM&CFID=47353934&CFTOKEN=22785683

 

 

************************************

Automatic generation of benchmarks for plagiarism detection tools using grammatical evolution

Manuel Cebrián, Manuel Alfonseca, Alfonso Ortega

Universidad Autónoma de Madrid, Madrid, Spain, July 2007

GECCO '07: Proceedings of the 9th annual conference on Genetic and evolutionary computation

Publisher: ACM

ABSTRACT

“Student plagiarism is a mayor problem in universities worldwide. In this paper,we focus on plagiarism in answers to computer programming assignments,where student mix and/or modify one or more original solutions to obtain counterfeits. Although several software tools have been implemented to help the tedious and time consuming task of detecting plagiarism, little has been done to assess their quality, because, in fact, determining the original subset of the whole solution set is practically impossible for graders. In this article we present a Grammatical Evolution technique which generates benchmarks. Given a programming language, our technique generates a set of original solutions to an assignment, together with a set of plagiarisms of the former set which mimic the way in which students act. The phylogeny of the coded solutions is predefined, providing a base for the evaluation of the performance of copy-catching tools. We give empirical evidence of the suitability of our approach by studying the behavior of one state-of-the-art detection tool (AC) on four benchmarks coded in APL2, generated with this technique.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1276958.1277388&coll=ACM&dl=ACM&CFID=45851609&CFTOKEN=24619111

 

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Teaching Machines about Everyday Life

P. Singh, B. Barry, H. Liu, October 2004

BT Technology Journal, Volume 22 ,  Issue 4  (October 2004), Pages: 227 - 240

Publisher: Kluwer Academic Publishers  Hingham, MA, USA

ABSTRACT

“In order to build software that can deeply understand people and our problems, we require computational tools that give machines the capacity to learn and reason about everyday life. We describe three commonsense knowledge bases that take unconventional approaches to representing, acquiring, and reasoning with large quantities of commonsense knowledge. Each adopts a different approach — ConceptNet is a large-scale semantic network, LifeNet is a probabilistic graphical model, and StoryNet is a database of story-scripts. We describe the evolution, architecture and operation of these three systems, and conclude with a discussion of how we might combine them into an integrated commonsense reasoning system.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1031374

 

PDF

http://larifari.org/writing/BTTJ2004-EverydayLife.pdf

 

 

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Nonlinear dynamics modelling for controller evolution

Julian Togelius, Renzo De Nardi, Hugo Marques, Richard Newcombe, Simon M. Lucas, Owen Holland

University of Essex, Colchester, United Kingdom, July 2007

GECCO '07: Proceedings of the 9th annual conference on Genetic and evolutionary computation

Publisher: ACM

ABSTRACT

“The problem of how to acquire a model of a physical robot, which is fit for evolution of controllers that can subsequently be used to control that robot, is considered in the context of racing a radio-controlled toy car around a randomised track. Several modelling techniques are compared, and the specific properties of the acquired models that influence the quality of the evolved controller are discussed. As we aim to minimise the amount of domain knowledge used, we further investigate the relation between the assumptions about the modelled system made by particular modelling techniques and the suitability of the acquired models as bases for controller evolution. We find that none of the models acquired is good enough on its own, and that a key to evolving robust behaviour is to evaluate controllers simultaneously on multiple models during evolution. Examples of successfully evolved racing control for the physical car are analysed.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1276958.1277020&coll=ACM&dl=ACM&CFID=45819817&CFTOKEN=43501540

 

Full text available for ACM Digital Library Members:

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Intrinsic evolution of digital circuits using evolutionary algorithms

Guoliang He, Yuanxiang Li, Zhongzhi Shi, Ting Hu

June 2009

GEC '09: Proceedings of the first ACM/SIGEVO Summit on Genetic and Evolutionary Computation

Publisher: ACM

ABSTRACT

“Currently, the auto-design of electronic and analog circuits is an intensively studied topic in the field of evolvable hardware. In order to improve evolutionary design of logic circuits in efficiency, capability of optimization and safety of on-line evolution, an elitist pool evolutionary algorithm (EPEA) based on novel approaches is proposed. First, an extended matrix encoding method is devised, which can be able to reflect the potential performance of a circuit and reduce the risk of deleting a circuit with a good developing potential during evolution. Then, a novel sub-circuit crossover operator and an adaptive mutation strategy are introduced to improve the local optimization and maintain the diversity of a population in the evolution. At last, a framework of on-line evolution is used to implement EPEA on a field-programmable gate array. Experiments show that our proposed method is able to design valid and novel circuits efficiently.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1543834.1543863&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

Full text available for ACM Digital Library Members:

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CG-1, a course generating program for computer-assisted instruction

Charles T Meadow, Douglas W Waugh, Forrest E Miller

January 1968

Proceedings of the 1968 23rd ACM national conference, Pages: 99 - 110

Publisher: ACM

 

ABSTRACT

“In this paper we discuss a computer program which assists authors in producing computer-assisted instruction courses. The courses are executable computer programs. The course generator, CG-1, is an interactive program which produces a course program as the result of a conversation between the computer and the course author carried on entirely in natural language. The generated programs are in a language called the PL/I Interactive Dialect (PL/I ID) which is derived from PL/I. CG-1 was written in a form of the interactive dialect. The principal concepts and initial programming for this project originated during a design study of a larger system 1 which had as its objective the elicitation and dissemination of computer program documentation. From various other modules of the system, we were able to assume the availability of natural language documentation in machine readable form, and we were required to develop a method of converting this information into instruction courses. Instructional materials were to be aimed primarily at professional programmers joining a large, existing project, or users of a large program system who were not programmers,”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=800186.810572&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

Full text available for ACM Digital Library Members:

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Evolutionary design of complex software (EDCS)

John Salasin, Howie Shrobe

ARPA ITO,

SIGSOFT Software Engineering Notes , Volume 20 Issue 5, December 1995

Publisher: ACM

ABSTRACT

“This document is intended to provide background information for offerers responding to BAA 95-40: Evolutionary Design of Complex Software (EDCS). It describes the general problem that the EDCS Program addresses along with some of the characteristics of the Program's organization. Then it discusses some concepts for evolutionary systems and some of the technology investigations that are felt to support those concepts. This is presented for illustrative purposes only. Offerors should not feel constrained to the particular concepts of evolution articulated nor to the technology areas and sample investigation projects delineated.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=217030.217033&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

Full text available for ACM Digital Library Members:

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TalkMine and the adaptive recommendation project

Luis Mateus Rocha

Complex Systems Modeling Team, Computer Research and Applications Group, Los Alamos National Laboratory, MS B265, Los Alamos, NM, August 1999

DL '99: Proceedings of the fourth ACM conference on Digital libraries

Publisher: ACM Request PermissionsRequest Permissions   

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=313238.313416&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

Full text available for ACM Digital Library Members:

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An architecture for constructing self-evolving software systems

Chrysanthos Dellarocas, Mark Klein, Howard Shrobe

Massachusetts Institute of Technology, Cambridge, MA, November 1998

ISAW '98: Proceedings of the third international workshop on Software architecture, 1998

Publisher: ACM

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=288408.288416&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

Full text available for ACM Digital Library Members:

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Self-Adaptive Software:Landscape and Research Challenges

Mazeiar Salehie, Ladan Tahvildari

University of Waterloo, Waterloo, Canada

ACM Transactions on Autonomous and Adaptive Systems (TAAS)

Volume 4 ,  Issue 2  (May 2009), Article No.: 14, 2009

ACM  New York, NY, USA

ABSTRACT

“Software systems dealing with distributed applications in changing environments normally require human supervision to continue operation in all conditions. These (re-)configuring, troubleshooting, and in general maintenance tasks lead to costly and time-consuming procedures during the operating phase. These problems are primarily due to the open-loop structure often followed in software development. Therefore, there is a high demand for management complexity reduction, management automation, robustness, and achieving all of the desired quality requirements within a reasonable cost and time range during operation. Self-adaptive software is a response to these demands; it is a closed-loop system with a feedback loop aiming to adjust itself to changes during its operation. These changes may stem from the software system's self (internal causes, e.g., failure) or context (external events, e.g., increasing requests from users). Such a system is required to monitor itself and its context, detect significant changes, decide how to react, and act to execute such decisions. These processes depend on adaptation properties (called self-&ast; properties), domain characteristics (context information or models), and preferences of stakeholders. Noting these requirements, it is widely believed that new models and frameworks are needed to design self-adaptive software. This survey article presents a taxonomy, based on concerns of adaptation, that is, how, what, when and where, towards providing a unified view of this emerging area. Moreover, as adaptive systems are encountered in many disciplines, it is imperative to learn from the theories and models developed in these other areas. This survey article presents a landscape of research in self-adaptive software by highlighting relevant disciplines and some prominent research projects. This landscape helps to identify the underlying research gaps and elaborates on the corresponding challenges.”

(FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1516533.1516538

 

Full text available for ACM Digital Library Members:

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Book

Creative evolutionary systems

Editors

Peter J. Bentley

Univ. College London, London, UK

David W. Corne

Univ. of Reading, Reading, UK

Publisher

Morgan Kaufmann Publishers Inc.  San Francisco, CA, USA

Pages: 576, Year of Publication: 2001

ABSTRACT

“The use of evolution for creative problem solving is one of the most exciting and potentially significant areas in computer science today. Evolutionary computation is a way of solving problems, or generating designs, using mechanisms derived from natural evolution. This book concentrates on applying important ideas in evolutionary computation to creative areas, such as art, music, architecture, and desgn. It shows how human interaction, new representations, and approaches such as open-ended evolution can extend the capabiities of evolutionary computation from optimization of existing solutions to innovation and the generation of entirely new and original solutions. This book takes a fresh look at creativity, exploring what it is and how the actions of evolution can resemble it. Examples of novel evolved solutions are presented in a variety of creative disciplines. The editors have compiled contributions by leading researchers in each discipline.”

(FGS Link, July, 2010)

http://portal.acm.org/citation.cfm?id=510349&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

 

***********************************

A remark on evolutionary systems

Erzsébet Csuhaj-Varjú

Computer and Automation Research Institute, Hungarian Academy of Sciences, Kende utca 13-17, H-1111 Budapest, Hungary

Jürgen Dassow

Fakultät für Informatik Otto-von-Guericke-Universität Magdeburg, PSF 4120, D-39016 Magdeburg, Germany

Discrete Applied Mathematics , Volume 146 Issue 1, February 2005

Publisher: Elsevier Science Publishers B. V.,  Amsterdam, The Netherlands

ABSTRACT

Evolutionary systems have been introduced by Csuhaj-Varjú and Mitrana (Acta Inform. 36 (2000) 913) who proved that two context-sensitive or three context-free components are sufficient to obtain all recursively enumerable languages. We improve these results by showing that two context-free components are sufficient to generate all recursively enumerable languages. Furthermore, we study the power of systems with one component.

 (FGS Link, July, 2009)

http://portal.acm.org/citation.cfm?id=1080499.1080511&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

 

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Evolving images for entertainment

Qinying Xu, Daryl D'Souza, Vic Ciesielski

December 2007

 

IE '07: Proceedings of the 4th Australasian conference on Interactive entertainment

Publisher: RMIT University

 

Full text available for ACM Digital Library Members:

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http://portal.acm.org/ft_gateway.cfm?id=1367982&type=pdf&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

“Images are widely used in media contexts such as web design, games and video animation. The process of creating interesting images can be enjoyable if a useful tool is involved. In this paper we describe an interactive image generation tool called IMAGENE ...”

 

http://delivery.acm.org/10.1145/1370000/1367982/a26-xu.pdf?key1=1367982&key2=2426909421&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

(FGS Link, July, 2009)

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Buildable evolution

Pablo José Funes

September 2007

 

SIGEVOlution , Volume 2 Issue 3

Publisher: ACM

 

Full text available for ACM Digital Library Members:

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http://portal.acm.org/ft_gateway.cfm?id=1366916&type=pdf&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

 

“The most interesting results in Artificial Life come about when some aspect of reality is captured. In the mid-1990s, Karl Sims energized the AL community with his ground-breaking work on evolved moving creatures [28, 29]. The life-like behavior of Sims' ...”

 

http://delivery.acm.org/10.1145/1370000/1366916/p6-funes.pdf?key1=1366916&key2=4486909421&coll=ACM&dl=ACM&CFID=47166338&CFTOKEN=60514033

(FGS Link, July, 2009)

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Implementation issues for an interactive evolutionary computation system

Mark R. N. Shackelford

July 2007

 

GECCO '07: Proceedings of the 2007 GECCO conference companion on Genetic and evolutionary computation

Publisher: ACM

 

Full text available for ACM Digital Library Members:

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http://portal.acm.org/ft_gateway.cfm?id=1274100&type=pdf&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

 

The design and development of an Interactive Evolutionary Computation (IEC) system needs to take into account the implementation issues found when delivering the system to "Real World" users. This paper reports and reflects on the implementation issues ...

 

http://delivery.acm.org/10.1145/1280000/1274100/p2933-shackelford.pdf?key1=1274100&key2=7239619421&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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The profession of IT

Evolutionary system development

Peter J. Denning, Chris Gunderson, Rick Hayes-Roth

December 2008

 

Communications of the ACM , Volume 51 Issue 12

Publisher: ACM Request PermissionsRequest Permissions   

 

Full text available for ACM Digital Library Members:

Digital EditionDigital Edition ,

http://portal.acm.org/ft_gateway.cfm?id=1409371&type=digital edition&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

HtmlHtml (19.82 KB),

http://portal.acm.org/ft_gateway.cfm?id=1409371&type=html&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

PdfPdf (625.21 KB)

http://portal.acm.org/ft_gateway.cfm?id=1409371&type=pdf&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

 

ABSTRACT

“Large systems projects are failing at an alarming rate. It's time to take evolutionary design methods off the shelf.”

 

http://delivery.acm.org/10.1145/1410000/1409371/p29-denning.pdf?key1=1409371&key2=4639619421&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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Learning classifier systems and evolutionary robotics

Noah W. Smith

May 2005

 

Journal of Computing Sciences in Colleges , Volume 20 Issue 5

Publisher: Consortium for Computing Sciences in Colleges

 

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http://portal.acm.org/ft_gateway.cfm?id=1059913&type=pdf&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

 

“My research has been in the domain of mobile robots with Learning Classifier System (LCS) controllers. LCSs[1] utilize reinforcement learning and a genetic algorithm to evolve a set of condition-action rules, or classifiers. If a particular condition ...”

 

http://delivery.acm.org/10.1145/1060000/1059913/p112-smith.pdf?key1=1059913&key2=3520719421&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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RCS: a learning classifier system for evolutionary robotics

Noah W. Smith, Clare Bates Congdon

June 2005

 

GECCO '05: Proceedings of the 2005 workshops on Genetic and evolutionary computation

Publisher: ACM

 

Full text available for ACM Digital Library Members:

PdfPdf (103.78 KB)

http://portal.acm.org/ft_gateway.cfm?id=1102283&type=pdf&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

 

“This paper introduces RCS, a learning classifier system designed for evolutionary robotics research. In addition to describing the system, it will present the results of RCS applied to a pursuit task. In this test, performance was good and has been improved ...”

 

http://delivery.acm.org/10.1145/1110000/1102283/p119-smith.pdf?key1=1102283&key2=4750719421&coll=ACM&dl=ACM&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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Towards engineered architecture evolution

Sagar Chaki, Andres Diaz-Pace, David Garlan, Arie Gurfinkel, Ipek Ozkaya

May 2009

 

MISE '09: Proceedings of the 2009 ICSE Workshop on Modeling in Software Engineering

Publisher: IEEE Computer Society

 

Full text available for ACM Digital Library Members:

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http://portal.acm.org/ft_gateway.cfm?id=1564697&type=pdf&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

“Architecture evolution, a key aspect of software evolution, is typically done in an ad hoc manner, guided only by the competence of the architect performing it. This process lacks the rigor of an engineering discipline. In this paper, we argue that architecture ...”

 

http://delivery.acm.org/10.1145/1570000/1564697/05069889.pdf?key1=1564697&key2=7663819421&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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Learning and Evolution

Stefano Nolfi, Dario Floreano

July 1999

 

Autonomous Robots , Volume 7 Issue 1

Publisher: Kluwer Academic Publishers

 

 

“In the last few years several researchers have resorted to artificial evolution (e.g., genetic algorithms) and learning techniques (e.g., neural networks) for studying the interaction between learning and evolution. These studies have been conducted ...”

(FGS Link, July, 2009)

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The influence of learning on evolution

Domenico Parisi, Stefano Nolfi

April 1996

 

Adaptive individuals in evolving populations

Publisher: Addison-Wesley Longman Publishing Co., Inc.

(FGS Link, July, 2009)

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Learning and evolution in neural networks

Stefano Nolfi, Domenico Parisi, Jeffrey L. Elman

June 1994

 

Adaptive Behavior , Volume 3 Issue 1

Publisher: MIT Press

(FGS Link, July, 2009)

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Evolving neural networks

Risto Miikkulainen

July 2007

 

GECCO '07: Proceedings of the 2007 GECCO conference companion on Genetic and evolutionary computation

Publisher: ACM

 

Full text available for ACM Digital Library Members:

PdfPdf (1.58 MB)

http://portal.acm.org/ft_gateway.cfm?id=1274119&type=pdf&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

“Neuroevolution, i.e. evolution of artificial neural networks, has recently emerged as a powerful technique for solving challenging reinforcement learning problems. Compared to traditional(e.g. value-function based) methods, neuroevolution is especially ...”

 

 

http://delivery.acm.org/10.1145/1280000/1274119/p3415-miikkulainen.pdf?key1=1274119&key2=8988819421&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

 

 

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Evolving neural networks

Risto Miikkulainen, Kenneth O. Stanley

July 2008

 

GECCO '08: Proceedings of the 2008 GECCO conference companion on Genetic and evolutionary computation

Publisher: ACM

 

Full text available for ACM Digital Library Members:

PdfPdf (2.46 MB)

http://portal.acm.org/ft_gateway.cfm?id=1389080&type=pdf&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

“Neuroevolution, i.e. evolution of artificial neural networks, has recently emerged as a powerful technique for solving challenging reinforcement learning problems. Compared to traditional (e.g. value-function based) methods, neuroevolution is especially ...”

 

http://delivery.acm.org/10.1145/1390000/1389080/p2829-miikkulainen.pdf?key1=1389080&key2=1309819421&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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Evolving neural networks through augmenting topologies

Kenneth O. Stanley, Risto Miikkulainen

June 2002

 

Evolutionary Computation , Volume 10 Issue 2

Publisher: MIT Press

 

 

“An important question in neuroevolution is how to gain an advantage from evolving neural network topologies along with weights. We present a method, NeuroEvolution of Augmenting Topologies (NEAT), which outperforms the best fixed-topology method on a ...”

 

http://portal.acm.org/citation.cfm?id=638553.638554&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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Evolving neural networks

D. B. Fogel, L. J. Fogel, V. W. Porto

September 1990

 

Biological Cybernetics , Volume 63 Issue 6

Publisher: Springer-Verlag New York, Inc.

(FGS Link, July, 2009)

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Evolutionary Computation: Toward a New Philosophy of Machine Intelligence (IEEE Press Series on Computational Intelligence)

David B. Fogel

January 2006

 

Evolutionary Computation: Toward a New Philosophy of Machine Intelligence (IEEE Press Series on Computational Intelligence)

Publisher: Wiley-IEEE Press

(FGS Link, July, 2009)

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Evolutionary Computation

David B. Fogel

November 2005

 

Evolutionary Computation

Publisher: John Wiley & Sons

(FGS Link, July, 2009)

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Quantum Computing

A Tutorial at the

2003 Genetic and Evolutionary Computation Conference (GECCO-2003)

Lee Spector,

School of Cognitive Science, Hampshire College, Amherst, MA 01002, USA

Includes results of collaborations with

Herbert J. Bernstein, Howard Barnum, and Nikhil Swamy.

 

http://hampshire.edu/lspector/GECCO-2003-Tutorial.htm

(FGS Link, July, 2009)

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Evolvable hardware

Lukas Sekanina

July 2007

 

GECCO '07: Proceedings of the 2007 GECCO conference companion on Genetic and evolutionary computation

Publisher: ACM

 

Full text available for ACM Digital Library Members:

PdfPdf (1.09 MB)

http://portal.acm.org/ft_gateway.cfm?id=1274127&type=pdf&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

“In this tutorial, fundamental concepts of evolutionary circuit design and evolvable hardware will be introduced. In particular, we will deal with evolutionary algorithms and reconfigurable devices utilized for hardware evolution as well as with their ...”

 

http://delivery.acm.org/10.1145/1280000/1274127/p3627-sekanina.pdf?key1=1274127&key2=3271919421&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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Baldwin effect

“The Baldwin effect, also known as Baldwinian evolution or ontogenic evolution, is an early evolutionary theory put forward in 1896 in a paper "A New Factor in Evolution" by American psychologist James Mark Baldwin which proposes a mechanism for specific selection for general learning ability. Selected offspring would tend to have an increased capacity for learning new skills rather than being confined to genetically coded, relatively fixed abilities. In effect, it places emphasis on the fact that the sustained behavior of a species or group can shape the evolution of that species. The "Baldwin effect" is better understood in evo-devo literature as a scenario in which a character or trait change occurring in an organism as a result of its interaction with its environment becomes gradually assimilated into its developmental genetic/epigenetic repertoire (Simpson, 1953; Newman, 2002).” (Wikipedia August 1, 2009)

http://en.wikipedia.org/wiki/Baldwin_effect

 

Efecto Baldwin

“El efecto Baldwin. también llamado evolución baldwiniana u ontogenética es una teoría evolutiva propuesta en 1896 por el psicólogo norteamericano James Mark Baldwin, quien propuso un mecanismo para la selección de habilidades de aprendizaje. La descendencia seleccionada tendería hacia una mayor capacidad para aprender nuevas habilidades y no estar constreñida a habilidades genéticamente codificadas y relativamente fijas, poniendo el énfasis en el hecho de que el comportamiento sostenido de una especie o grupo puede modelar la evolución de las especies.”(Wikipedia, 1 de Agosto, 2009)

http://es.wikipedia.org/wiki/Efecto_Baldwin

 

************************************

 

The influence of learning on evolution: A mathematical framework

Ingo Paenke, Tadeusz J. Kawecki, Bernhard Sendhoff

April 2009

 

Artificial Life , Volume 15 Issue 2

Publisher: MIT Press

 

“The Baldwin effect can be observed if phenotypic learning influences the evolutionary fitness of individuals, which can in turn accelerate or decelerate evolutionary change. Evidence for both learning-induced acceleration and deceleration can ...”

(FGS Link, July, 2009)

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Introductory tutorial on coevolution

Edwin D. de Jong, Kenneth O. Stanley, R. Paul Wiegand

July 2007

 

GECCO '07: Proceedings of the 2007 GECCO conference companion on Genetic and evolutionary computation

Publisher: ACM

 

Full text available for ACM Digital Library Members:

PdfPdf (573.09 KB)

http://portal.acm.org/ft_gateway.cfm?id=1274108&type=pdf&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

“This tutorial is designed to introduce coevolution to those with a working familiarity with evolutionary computation. The tutorial begins by providing some basic background into what coevolution is and how it has been historically employed. The fundamental ...”

 

http://delivery.acm.org/10.1145/1280000/1274108/p3133-de-jong.pdf?key1=1274108&key2=2054919421&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

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Advanced tutorial on coevolution

Sevan G. Ficici, Anthony Bucci

July 2007

 

GECCO '07: Proceedings of the 2007 GECCO conference companion on Genetic and evolutionary computation

Publisher: ACM

 

Full text available for ACM Digital Library Members:

PdfPdf (698.83 KB)

http://portal.acm.org/ft_gateway.cfm?id=1274110&type=pdf&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

 

The advanced tutorial on coevolution continues the topics covered in the introductory coevolution tutorial with a view towards research conducted in the last eight years. We will explore two themes which have recently been identified: interaction, which ...

 

http://delivery.acm.org/10.1145/1280000/1274110/p3172-ficici.pdf?key1=1274110&key2=1654919421&coll=GUIDE&dl=GUIDE&CFID=46014229&CFTOKEN=26545706

(FGS Link, July, 2009)

 

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Evolutionary design of dynamic SwarmScapes

Namrata Khemka, Scott Novakowski, Gerald Hushlak, Christian Jacob

July 2008

 

GECCO '08: Proceedings of the 10th annual conference on Genetic and evolutionary computation

Publisher: ACM

 

Full text available for ACM Digital Library Members:

PdfPdf (4.87 MB)

http://portal.acm.org/ft_gateway.cfm?id=1389257&type=pdf&coll=ACM&dl=ACM&CFID=47460721&CFTOKEN=36888833

 

“This paper discusses interactive evolutionary algorithms and their application in swarm-based image generation. From an artist's perspective, the computer-generated patterns offer departure points for creative "Imagineering." Input into our evolutionary ...”

 

http://delivery.acm.org/10.1145/1390000/1389257/p827-khemka.pdf?key1=1389257&key2=1092439421&coll=ACM&dl=ACM&CFID=47460721&CFTOKEN=36888833

(FGS Link, July, 2009)

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Interactive Evolutionary Evaluation through Spatial Partitioning of Fitness Zones

Namrata Khemka, Gerald Hushlak, Christian Jacob

April 2009

 

EvoWorkshops '09: Proceedings of the EvoWorkshops 2009 on Applications of Evolutionary Computing: EvoCOMNET, EvoENVIRONMENT, EvoFIN, EvoGAMES, EvoHOT, EvoIASP, EvoINTERACTION, EvoMUSART, EvoNUM, EvoSTOC, EvoTRANSLOG

Publisher: Springer-Verlag

 

 

“This paper discusses how large-scale interactive evolutionary design can be accomplished through innovative evaluation interfaces. An application example from the world of textile designing and fine arts serves to illustrate an evolutionary evaluation ...”

(FGS Link, July, 2009)

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Metrics for Phylogenetic Networks I: Generalizations of the Robinson-Foulds Metric

 

Full text

PdfPdf (1.32 MB)

http://portal.acm.org/ft_gateway.cfm?id=1512455&type=pdf&coll=portal&dl=ACM&CFID=515651565&CFTOKEN=515651565

 

Source

IEEE/ACM Transactions on Computational Biology and Bioinformatics (TCBB) archive
Volume 6 ,  Issue 1  (January 2009) table of contents

Pages 46-61  

Year of Publication: 2009

ISSN:1545-5963

Authors

Gabriel Cardona

University of the Balearic Islands, Palma de Mallorca

Mercè Llabrés

University of the Balearic Islands, Palma de Mallorca

Francesc Rosselló

University of the Balearic Islands, Palma de Mallorca

Gabriel Valiente

Technical University of Catalonia, Barcelona

 

Publisher

IEEE Computer Society Press  Los Alamitos, CA, USA

(FGS Link, July, 2009)

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Metrics for Phylogenetic Networks II: Nodal and Triplets Metrics

 

Full text

PdfPdf (799 KB)

http://portal.acm.org/ft_gateway.cfm?id=1577996&type=pdf&coll=portal&dl=ACM&CFID=54861214&CFTOKEN=88881486

 

Source

IEEE/ACM Transactions on Computational Biology and Bioinformatics (TCBB) archive
Volume 6 ,  Issue 3  (July 2009) table of contents

Pages 454-469  

Year of Publication: 2009

ISSN:1545-5963

Authors

Gabriel Cardona

University of the Balearic Islands, Palma de Mallorca

Merce Llabres

University of the Balearic Islands, Palma de Mallorca

Francesc Rossello

University of the Balearic Islands, Palma de Mallorca

Gabriel Valiente

Technical University of Catalonia, Barcelona

 

Publisher

IEEE Computer Society Press  Los Alamitos, CA, USA

(FGS Link, July, 2009)

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The impact of network topology on self-organizing maps

Fei Jiang, Hugues Berry, Marc Schoenauer

June 2009

 

GEC '09: Proceedings of the first ACM/SIGEVO Summit on Genetic and Evolutionary Computation

Publisher: ACM Request PermissionsRequest Permissions

 

Full text available for ACM Digital Library Members:

PdfPdf (2.51 MB)

http://portal.acm.org/ft_gateway.cfm?id=1543869&type=pdf&coll=ACM&dl=ACM&CFID=46542654&CFTOKEN=84397846

 

ABSTRACT

“In this paper, we study instances of complex neural networks, i.e. neural networks with complex topologies. We use Self-Organizing Map neural networks whose neighborhood  relationships are de_ned by a complex network, to classify handwritten digits. We show that topology has a small impact on performance and robustness to neuron failures, at least at long learning times. Performance may however be increased (by almost 10%) by evolutionary optimization of the network topology. In our experimental conditions, the evolved networks are more random than their parents, but display a more heterogeneous degree distribution.”

 

PDF

http://www.inrialpes.fr/Berry/Images/GEC09_EVVON.pdf

(FGS Link, July, 2009)

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